update materials
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@@ -2,6 +2,7 @@
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// Mirrors for patch and mods
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{
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"for" "mirror"
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"new" "mirror"
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"basecolor_map" "/colors/white.png"
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"metal_map" "/colors/white.png"
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"roughness_map" "/colors/black.png"
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@@ -24,10 +25,3 @@
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"metal_map" "/colors/white.png"
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"roughness_map" "/colors/black.png"
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}
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// MIRROR HACK (temporal workaround)
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{
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"for" "pbr/colors/white.png"
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"metalness" "1"
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"roughness" "0"
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}
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