update materials
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@@ -7551,9 +7551,12 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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{
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"for" "LAB1_BRD3G"
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//"basecolor_map" "LAB1_BRD3G.png"
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"base_color" "3 3 3" // hack
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//"normal_map" "LAB1_BRD3G_normal.png"
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//"metal_map" "LAB1_BRD3G_metal.png"
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//"roughness_map" "LAB1_BRD3G_roughness.png"
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"metalness" "0.8"
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"roughness" "0.4"
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}
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{
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