update materials
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@@ -34,8 +34,8 @@
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{
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"for" "LAB1_DOOR2A"
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//"basecolor_map" "LAB1_DOOR2A.png"
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"basecolor_map" "LAB1_DOOR2A_2.png" //TODO: better texture
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"normal_map" "LAB1_DOOR2A_normal.png" // by MAX3D //TODO: better normal map
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"basecolor_map" "LAB1_DOOR2A.png"
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"normal_map" "LAB1_DOOR2A_normal.png" // by MAX3D // TODO: better normal map
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"metal_map" "LAB1_DOOR2A_metal.png"
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"roughness_map" "LAB1_DOOR2A_roughness.png"
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"base_color" "0.75 0.75 0.75"
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