update materials

This commit is contained in:
NightFox committed 2023-11-20 16:43:02 +03:00
1 parent 3736bde45a
commit 7bf287244b
137 files changed
+547 -150

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+1 -1
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@@ -15,7 +15,7 @@
//"roughness_map" "GLOVE_handpak.bmp_roughness.png"
}
{ // TODO: need better normalmap and maybe basecolormap
{
"for" "#models/v_grenade/grenade3.mdl"
"force_reload" "1"
"basecolor_map" "grenade3.png"
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+10 -6
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@@ -1,7 +1,8 @@
{
"for" "#models/v_hgun/HGUN_Back1.mdl"
"basecolor_map" "HGUN_Back1.png"
"basecolor_map" "HGUN_Back1.png" // TODO: mix better textures
//"base_color" "3 3 3" // FIXME
"normal_map" "HGUN_Back1_normal.png"
//"metal_map" "HGUN_Back1_metal.png"
//"roughness_map" "HGUN_Back1_roughness.png"
@@ -22,19 +23,22 @@
{
"for" "#models/v_hgun/HGUN_Cheek1.mdl"
"basecolor_map" "HGUN_Cheek1.png"
//"normal_map" "HGUN_Cheek1_normal.png"
//"basecolor_map" "HGUN_Cheek1_photo_to_base.quant.png"
//"base_color" "2 2 2" // FIXME
"normal_map" "HGUN_Cheek1_normal.png"
"metal_map" "HGUN_Cheek1_metal.png"
//"roughness_map" "HGUN_Cheek1_roughness.png"
"metalness" "0"
"roughness" "0.2"
//"metalness" "0"
"roughness" "0.3"
}
{
"for" "#models/v_hgun/HGUN_Horn1.mdl"
"basecolor_map" "HGUN_Horn1.png"
"basecolor_map" "HGUN_Horn1.png" // TODO: mix better textures
"base_color" "2 2 2" // FIXME
"normal_map" "HGUN_Horn1_normal.png"
"metal_map" "HGUN_Horn1_metal.png"
//"roughness_map" "HGUN_Horn1_roughness.png"
//"metalness" "0"
"roughness" "0.2"
"roughness" "0.3"
}
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+3
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@@ -21,4 +21,7 @@
//"normal_map" "PLAYER_Chrome1_normal.png"
//"metal_map" "PLAYER_Chrome1_metal.png"
//"roughness_map" "PLAYER_Chrome1_roughness.png"
"basecolor_map" "/colors/white.png"
"metalness" "1" // FIXME
"roughness" "0.2"
}
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+19 -10
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@@ -9,7 +9,7 @@
{
"for" "#models/zombie/SCIZOM3_Arm_L1.mdl"
//"basecolor_map" "SCIZOM3_Arm_L1.png"
"basecolor_map" "SCIZOM3_Arm_L1.png"
//"normal_map" "SCIZOM3_Arm_L1_normal.png"
//"metal_map" "SCIZOM3_Arm_L1_metal.png"
//"roughness_map" "SCIZOM3_Arm_L1_roughness.png"
@@ -17,7 +17,7 @@
{
"for" "#models/zombie/SCIZOM3_Arm_R1.mdl"
//"basecolor_map" "SCIZOM3_Arm_R1.png"
"basecolor_map" "SCIZOM3_Arm_R1.png"
//"normal_map" "SCIZOM3_Arm_R1_normal.png"
//"metal_map" "SCIZOM3_Arm_R1_metal.png"
//"roughness_map" "SCIZOM3_Arm_R1_roughness.png"
@@ -41,10 +41,13 @@
{
"for" "#models/zombie/SCIZOM3_Chest1.mdl"
//"basecolor_map" "SCIZOM3_Chest1.png"
//"normal_map" "SCIZOM3_Chest1_normal.png"
"basecolor_map" "SCIZOM3_Chest1.png"
"normal_map" "SCIZOM3_Chest1_normal.png"
//"metal_map" "SCIZOM3_Chest1_metal.png"
//"roughness_map" "SCIZOM3_Chest1_roughness.png"
//"base_color" "5 5 5"
"metalness" "0" // FIXME
"roughness" "0.1"
}
{
@@ -57,7 +60,7 @@
{
"for" "#models/zombie/SCIZOM3_LegFrnt1.mdl"
//"basecolor_map" "SCIZOM3_LegFrnt1.png"
"basecolor_map" "SCIZOM3_LegFrnt1.png"
//"normal_map" "SCIZOM3_LegFrnt1_normal.png"
//"metal_map" "SCIZOM3_LegFrnt1_metal.png"
//"roughness_map" "SCIZOM3_LegFrnt1_roughness.png"
@@ -65,7 +68,7 @@
{
"for" "#models/zombie/SCIZOM3_LegFrnt2.mdl"
//"basecolor_map" "SCIZOM3_LegFrnt2.png"
"basecolor_map" "SCIZOM3_LegFrnt2.png"
//"normal_map" "SCIZOM3_LegFrnt2_normal.png"
//"metal_map" "SCIZOM3_LegFrnt2_metal.png"
//"roughness_map" "SCIZOM3_LegFrnt2_roughness.png"
@@ -73,7 +76,7 @@
{
"for" "#models/zombie/SCIZOM3_Pelvis.mdl"
//"basecolor_map" "SCIZOM3_Pelvis.png"
"basecolor_map" "SCIZOM3_Pelvis.png"
//"normal_map" "SCIZOM3_Pelvis_normal.png"
//"metal_map" "SCIZOM3_Pelvis_metal.png"
//"roughness_map" "SCIZOM3_Pelvis_roughness.png"
@@ -129,7 +132,7 @@
{
"for" "#models/zombie/ZOM2_Face1.mdl"
//"basecolor_map" "ZOM2_Face1.png"
"basecolor_map" "ZOM2_Face1.png"
//"normal_map" "ZOM2_Face1_normal.png"
//"metal_map" "ZOM2_Face1_metal.png"
//"roughness_map" "ZOM2_Face1_roughness.png"
@@ -137,7 +140,10 @@
{
"for" "#models/zombie/ZOM2_Teeth1.mdl"
//"basecolor_map" "ZOM2_Teeth1.png"
"basecolor_map" "ZOM2_Teeth1.png"
"base_color" "5 5 5"
"metalness" "0.2" // FIXME
"roughness" "0.1"
//"normal_map" "ZOM2_Teeth1_normal.png"
//"metal_map" "ZOM2_Teeth1_metal.png"
//"roughness_map" "ZOM2_Teeth1_roughness.png"
@@ -145,8 +151,11 @@
{
"for" "#models/zombie/ZOM3_Claw1.mdl"
//"basecolor_map" "ZOM3_Claw1.png"
"basecolor_map" "ZOM3_Claw1.png"
//"normal_map" "ZOM3_Claw1_normal.png"
//"metal_map" "ZOM3_Claw1_metal.png"
//"roughness_map" "ZOM3_Claw1_roughness.png"
"base_color" "3 3 3"
//"metalness" "0.2" // FIXME
"roughness" "0.1"
}