update materials
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valve/pbr/models/v_grenade.mdl/grenade3.old.png
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valve/pbr/models/v_grenade.mdl/grenade3.old.png
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@@ -15,7 +15,7 @@
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//"roughness_map" "GLOVE_handpak.bmp_roughness.png"
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}
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{ // TODO: need better normalmap and maybe basecolormap
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{
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"for" "#models/v_grenade/grenade3.mdl"
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"force_reload" "1"
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"basecolor_map" "grenade3.png"
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