add blank material files
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32
bshift/pbr/barney.wad/+~screen_01/+~screen_01.mat
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32
bshift/pbr/barney.wad/+~screen_01/+~screen_01.mat
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@@ -0,0 +1,32 @@
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{
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"for" "+0~screen_01"
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//"basecolor_map" "+0~screen_01.png"
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//"normal_map" "+0~screen_01_normal.png"
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//"metal_map" "+0~screen_01_metal.png"
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//"roughness_map" "+0~screen_01_roughness.png"
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}
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{
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"for" "+1~screen_01"
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//"basecolor_map" "+1~screen_01.png"
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//"normal_map" "+1~screen_01_normal.png"
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//"metal_map" "+1~screen_01_metal.png"
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//"roughness_map" "+1~screen_01_roughness.png"
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}
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{
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"for" "+2~screen_01"
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//"basecolor_map" "+2~screen_01.png"
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//"normal_map" "+2~screen_01_normal.png"
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//"metal_map" "+2~screen_01_metal.png"
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//"roughness_map" "+2~screen_01_roughness.png"
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}
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{
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"for" "+A~screen_01"
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//"basecolor_map" "+A~screen_01.png"
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//"normal_map" "+A~screen_01_normal.png"
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//"metal_map" "+A~screen_01_metal.png"
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//"roughness_map" "+A~screen_01_roughness.png"
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}
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