add blank material files
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32
bshift/pbr/decals.wad/decals.wad.mat
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32
bshift/pbr/decals.wad/decals.wad.mat
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@@ -0,0 +1,32 @@
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{
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"for" "{sector_B_01"
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//"basecolor_map" "{sector_B_01.png"
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//"normal_map" "{sector_B_01_normal.png"
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//"metal_map" "{sector_B_01_metal.png"
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//"roughness_map" "{sector_B_01_roughness.png"
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}
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{
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"for" "{sector_c_01"
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//"basecolor_map" "{sector_c_01.png"
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//"normal_map" "{sector_c_01_normal.png"
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//"metal_map" "{sector_c_01_metal.png"
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//"roughness_map" "{sector_c_01_roughness.png"
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}
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{
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"for" "{sector_e_01"
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//"basecolor_map" "{sector_e_01.png"
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//"normal_map" "{sector_e_01_normal.png"
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//"metal_map" "{sector_e_01_metal.png"
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//"roughness_map" "{sector_e_01_roughness.png"
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}
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{
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"for" "{security_01"
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//"basecolor_map" "{security_01.png"
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//"normal_map" "{security_01_normal.png"
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//"metal_map" "{security_01_metal.png"
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//"roughness_map" "{security_01_roughness.png"
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}
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