add blank material files
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8
bshift/pbr/models/boid.mdl/boid.mdl.mat
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8
bshift/pbr/models/boid.mdl/boid.mdl.mat
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@@ -0,0 +1,8 @@
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{
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"for" "#models/boid/B_Top1.mdl"
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//"basecolor_map" "B_Top1.png"
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//"normal_map" "B_Top1_normal.png"
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//"metal_map" "B_Top1_metal.png"
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//"roughness_map" "B_Top1_roughness.png"
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}
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