add blank material files
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16
bshift/pbr/models/grenade.mdl/grenade.mdl.mat
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16
bshift/pbr/models/grenade.mdl/grenade.mdl.mat
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{
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"for" "#models/grenade/Side1.mdl"
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//"basecolor_map" "Side1.png"
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//"normal_map" "Side1_normal.png"
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//"metal_map" "Side1_metal.png"
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//"roughness_map" "Side1_roughness.png"
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}
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{
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"for" "#models/grenade/Tip1.mdl"
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//"basecolor_map" "Tip1.png"
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//"normal_map" "Tip1_normal.png"
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//"metal_map" "Tip1_metal.png"
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//"roughness_map" "Tip1_roughness.png"
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}
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