fix missing materials, minor changes
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@@ -293,13 +293,13 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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//"roughness_map" "!WATERSILO3_roughness.png"
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}
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{ // SKIP THIS! you see the wrong texture! use bspguy for correct
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"for" "AAATRIGGER"
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//{ // SKIP THIS! you see the wrong texture! use bspguy for correct
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//"for" "AAATRIGGER"
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//"basecolor_map" "AAATRIGGER.png"
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//"normal_map" "AAATRIGGER_normal.png"
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//"metal_map" "AAATRIGGER_metal.png"
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//"roughness_map" "AAATRIGGER_roughness.png"
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}
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//}
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{
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"for" "AIR_C1"
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@@ -847,7 +847,7 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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}
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{
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"for" "C1A1W1D" // FIXME: METAL ONLY FOR SPECIFIC MAP
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"for" "C1A1W1D" // FIXME: METAL ONLY for SPECIFIC MAP
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//"basecolor_map" "C1A1W1D.png"
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//"normal_map" "C1A1W1D_normal.png"
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//"metal_map" "C1A1W1D_metal.png"
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@@ -1084,7 +1084,7 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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}
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{
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"for" "C1A1_LOCKER"
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"for" "C1A1_LOCKER" // NOTE: for c1a1_names see /-[C1A1_NAMES]/-[C1A1_NAMES].mat
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//"basecolor_map" "C1A1_LOCKER.png"
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"base_color" "1.3 1.3 1.3"
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//"normal_map" "C1A1_LOCKER_normal.png"
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@@ -1093,7 +1093,7 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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//"roughness_map" "/colors/999.png"
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"metalness" "1"
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"roughness" "0.6"
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} // NOTE: for c1a1_names see /-[C1A1_NAMES]/-[C1A1_NAMES].mat
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}
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{
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"for" "C1A1_SWTCH1"
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@@ -3654,13 +3654,13 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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"roughness" "0.3"
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}
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{
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"for" "CLIP"
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//{ // SKIP THIS! you see the wrong texture! use bspguy for correct
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//"for" "CLIP"
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//"basecolor_map" "CLIP.png"
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//"normal_map" "CLIP_normal.png"
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//"metal_map" "CLIP_metal.png"
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//"roughness_map" "CLIP_roughness.png"
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}
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//}
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{
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"for" "CON1_BORD02"
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@@ -7187,7 +7187,7 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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}
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{
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"for" "GLASSBLUE1" // WARNING: general matrial
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"for" "GLASSBLUE1" // WARNING: general material
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//"basecolor_map" "/colors/white.png"
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//"basecolor_map" "GLASSBLUE1.png"
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//"normal_map" "GLASSBLUE1_normal.png"
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@@ -10883,13 +10883,13 @@ include "-[~LIGHT]/-[~LIGHT].mat"
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//"roughness_map" "SKKYLITEDAWN_roughness.png"
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}
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{
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"for" "SKY"
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//{ // SKIP THIS! you see the wrong texture! use bspguy for correct
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//"for" "SKY"
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//"basecolor_map" "SKY.png"
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//"normal_map" "SKY_normal.png"
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//"metal_map" "SKY_metal.png"
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//"roughness_map" "SKY_roughness.png"
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}
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//}
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{
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"for" "STAIN_FLR02"
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