add materials for models
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valve/pbr/models/v_tripmine.mdl/face.png
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valve/pbr/models/v_tripmine.mdl/face.png
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@@ -9,7 +9,7 @@
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{
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"for" "#models/v_tripmine/face.mdl"
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//"basecolor_map" "face.png"
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"basecolor_map" "face.png"
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//"normal_map" "face_normal.png"
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//"metal_map" "face_metal.png"
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//"roughness_map" "face_roughness.png"
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@@ -42,9 +42,13 @@
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{
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"for" "#models/v_tripmine/lensCHROME.mdl"
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//"basecolor_map" "lensCHROME.png"
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"basecolor_map" "/debug/colors/gray.png"
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"base_color" "0.3 0.3 0.4"
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//"normal_map" "lensCHROME_normal.png"
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//"metal_map" "lensCHROME_metal.png"
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//"roughness_map" "lensCHROME_roughness.png"
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"metalness" "0.1"
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"roughness" "0.2"
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}
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{
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