tune some materials for recently changes in render

This commit is contained in:
2023-12-14 14:17:32 +03:00
parent 93e2ee63c5
commit d3c517e0be
6 changed files with 20 additions and 15 deletions

View File

@@ -36,10 +36,10 @@
//"basecolor_map" "LAB1_DOOR2A.png"
"basecolor_map" "LAB1_DOOR2A.png"
"normal_map" "LAB1_DOOR2A_normal.png" // by MAX3D // TODO: better normal map
"metal_map" "LAB1_DOOR2A_metal.png"
//"metal_map" "LAB1_DOOR2A_metal.png" // FIXME: replace metal texture
"roughness_map" "LAB1_DOOR2A_roughness.png"
"base_color" "0.75 0.75 0.75"
//"metalness" "1"
"metalness" "1"
//"roughness" "0.3"
}
@@ -52,8 +52,9 @@
//"roughness_map" "LAB1_DOOR2B_roughness.png"
"normal_map" "LAB1_DOOR2A_normal.png"
"metal_map" "LAB1_DOOR2A_metal.png"
//"metal_map" "LAB1_DOOR2A_metal.png" // FIXME: replace metal texture
"roughness_map" "/colors/gray.png"
"metalness" "1" // FIXME
}
{