tune some materials for recently changes in render

This commit is contained in:
NightFox 2023-12-14 14:17:32 +03:00
parent 93e2ee63c5
commit d3c517e0be
6 changed files with 20 additions and 15 deletions

View File

@ -35,11 +35,11 @@
"for" "C1A0_LABFLRE"
//"force_reload" "1"
"basecolor_map" "C1A0_LABFLRE.png"
"normal_map" "C1A0_LABFLRE_normal.png"
"normal_map" "C1A0_LABFLRE_normal.png" // FIXME: better normalmap texture
//"metal_map" "C1A0_LABFLRE_metal.png"
//"roughness_map" "C1A0_LABFLRE_roughness.png"
"metalness" "0"
"roughness" "0.4"
"roughness" "0.5"
}
{

View File

@ -36,10 +36,10 @@
//"basecolor_map" "LAB1_DOOR2A.png"
"basecolor_map" "LAB1_DOOR2A.png"
"normal_map" "LAB1_DOOR2A_normal.png" // by MAX3D // TODO: better normal map
"metal_map" "LAB1_DOOR2A_metal.png"
//"metal_map" "LAB1_DOOR2A_metal.png" // FIXME: replace metal texture
"roughness_map" "LAB1_DOOR2A_roughness.png"
"base_color" "0.75 0.75 0.75"
//"metalness" "1"
"metalness" "1"
//"roughness" "0.3"
}
@ -52,8 +52,9 @@
//"roughness_map" "LAB1_DOOR2B_roughness.png"
"normal_map" "LAB1_DOOR2A_normal.png"
"metal_map" "LAB1_DOOR2A_metal.png"
//"metal_map" "LAB1_DOOR2A_metal.png" // FIXME: replace metal texture
"roughness_map" "/colors/gray.png"
"metalness" "1" // FIXME
}
{

View File

@ -14,6 +14,7 @@
{
"for" "+A~FIFTIES_LGT2"
//"basecolor_map" "+A~FIFTIES_LGT2.png"
"basecolor_map" "+0~FIFTIES_LGT2.png"
//"normal_map" "+A~FIFTIES_LGT2_normal.png"
//"metal_map" "+A~FIFTIES_LGT2_metal.png"
//"roughness_map" "+A~FIFTIES_LGT2_roughness.png"

View File

@ -1051,8 +1051,9 @@ include "-[~LIGHT]/-[~LIGHT].mat"
"normal_map" "C1A1_FLR2C_normal.png"
//"metal_map" "C1A1_FLR2C_metal.png"
//"roughness_map" "C1A1_FLR2C_roughness.png"
//"normal_scale" "0.5"
"metalness" "0"
"roughness" "0.35"
"roughness" "0.55"
}
{
@ -3761,7 +3762,8 @@ include "-[~LIGHT]/-[~LIGHT].mat"
//"roughness_map" "CRETE2_FLR03_roughness.png"
//"metal_map" "/colors/white.png"
//"roughness_map" "/colors/ddd.png"
"metalness" "0.7"
//"metalness" "0.7"
"metalness" "1"
"roughness" "0.5"
}
@ -6159,11 +6161,11 @@ include "-[~LIGHT]/-[~LIGHT].mat"
{
"for" "GENERIC015V2"
"basecolor_map" "GENERIC015V2.png"
"base_color" "1.5 1.5 1.5"
"base_color" "2.5 2.5 2.5"
"normal_map" "GENERIC015V2_normal.png"
//"metal_map" "GENERIC015V2_metal.png"
"roughness_map" "GENERIC015V2_roughness.png"
"metalness" "0.5"
"metalness" "0.95"
//"roughness" "0.5"
}
@ -12791,8 +12793,8 @@ include "-[~LIGHT]/-[~LIGHT].mat"
"normal_map" "{GRATESTEP2_normal.png"
//"metal_map" "{GRATESTEP2_metal.png"
"roughness_map" "{GRATESTEP2_roughness.png"
"metalness" "0.7"
"roughness" "0.6"
"metalness" "0.95"
"roughness" "0.8"
"normal_scale" "0.4"
}

View File

@ -5,12 +5,12 @@
//"basecolor_map" "/colors/copper_hack.png"
//"base_color" "1.0 0.6 0.5"
"basecolor_map" "/colors/white.png"
"base_color" "1.0 0.45 0.2"
"base_color" "1.0 0.25 0.0"
//"normal_map" "barrelCHROME_normal.png"
//"metal_map" "barrelCHROME_metal.png"
//"roughness_map" "barrelCHROME_roughness.png"
"metalness" "1"
"roughness" "0.3"
"roughness" "0.2"
}
{

View File

@ -17,14 +17,15 @@
{
"for" "#models/v_grenade/grenade3.mdl"
"force_reload" "1"
//"force_reload" "1"
"basecolor_map" "grenade3.png"
//"basecolor_map" "/colors/white.png"
"normal_map" "grenade3_normal.png"
//"normal_map" "/colors/black.png"
//"metal_map" "grenade3_metal.png"
//"roughness_map" "grenade3_roughness.png"
"metalness" "0.3"
//"metalness" "0.3"
//"metalness" "0.05"
"roughness" "0.4"
//"metalness" "1"
//"roughness" "0"