rename {wad,bsp}.mat to just .mat
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4
valve/pbr/maps/c1a0b.bsp/c1a0b.mat
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4
valve/pbr/maps/c1a0b.bsp/c1a0b.mat
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@@ -0,0 +1,4 @@
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// TODO: fix smooth normal
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{
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"for" "trrm_pan1" // reset material
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}
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