diff --git a/valve/pbr/models/v_grenade.mdl/grenade3_normal.png b/valve/pbr/models/v_grenade.mdl/grenade3_normal.png new file mode 100644 index 0000000..53c7eb0 --- /dev/null +++ b/valve/pbr/models/v_grenade.mdl/grenade3_normal.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:e1583fc07e862600913f0ab0c6e8e5e6c474d1d736425e376dbfdc3831343308 +size 249355 diff --git a/valve/pbr/models/v_grenade.mdl/v_grenade.mdl.mat b/valve/pbr/models/v_grenade.mdl/v_grenade.mdl.mat index dc0c39c..e5b6fbe 100644 --- a/valve/pbr/models/v_grenade.mdl/v_grenade.mdl.mat +++ b/valve/pbr/models/v_grenade.mdl/v_grenade.mdl.mat @@ -15,12 +15,19 @@ //"roughness_map" "GLOVE_handpak.bmp_roughness.png" } -{ +{ // TODO: need better normalmap and maybe basecolormap "for" "#models/v_grenade/grenade3.mdl" -//"basecolor_map" "grenade3.png" -//"normal_map" "grenade3_normal.png" +"force_reload" "1" +"basecolor_map" "grenade3.png" +//"basecolor_map" "/colors/white.png" +"normal_map" "grenade3_normal.png" +//"normal_map" "/colors/black.png" //"metal_map" "grenade3_metal.png" //"roughness_map" "grenade3_roughness.png" +"metalness" "0.3" +"roughness" "0.4" +//"metalness" "1" +//"roughness" "0" } { diff --git a/valve/pbr/models/v_hgun.mdl/v_hgun.mdl.mat b/valve/pbr/models/v_hgun.mdl/v_hgun.mdl.mat index 4c124cc..01789e0 100644 --- a/valve/pbr/models/v_hgun.mdl/v_hgun.mdl.mat +++ b/valve/pbr/models/v_hgun.mdl/v_hgun.mdl.mat @@ -32,7 +32,7 @@ { "for" "#models/v_hgun/HGUN_Horn1.mdl" "basecolor_map" "HGUN_Horn1.png" -//"normal_map" "HGUN_Horn1_normal.png" +"normal_map" "HGUN_Horn1_normal.png" "metal_map" "HGUN_Horn1_metal.png" //"roughness_map" "HGUN_Horn1_roughness.png" //"metalness" "0" diff --git a/valve/pbr/models/v_tripmine.mdl/v_tripmine.mdl.mat b/valve/pbr/models/v_tripmine.mdl/v_tripmine.mdl.mat index c733ed9..4a54dd8 100644 --- a/valve/pbr/models/v_tripmine.mdl/v_tripmine.mdl.mat +++ b/valve/pbr/models/v_tripmine.mdl/v_tripmine.mdl.mat @@ -44,9 +44,13 @@ //"basecolor_map" "lensCHROME.png" "basecolor_map" "/colors/gray.png" "base_color" "0.3 0.3 0.4" +//"basecolor_map" "/colors/white.png" +//"base_color" "0.3 0.3 0.4" //"normal_map" "lensCHROME_normal.png" //"metal_map" "lensCHROME_metal.png" //"roughness_map" "lensCHROME_roughness.png" +//"metalness" "0.7" +//"roughness" "0.2" "metalness" "0.7" "roughness" "0.2" }