update materials
This commit is contained in:
BIN
valve/pbr/models/v_grenade.mdl/grenade3_normal.png
LFS
Normal file
BIN
valve/pbr/models/v_grenade.mdl/grenade3_normal.png
LFS
Normal file
Binary file not shown.
@@ -15,12 +15,19 @@
|
||||
//"roughness_map" "GLOVE_handpak.bmp_roughness.png"
|
||||
}
|
||||
|
||||
{
|
||||
{ // TODO: need better normalmap and maybe basecolormap
|
||||
"for" "#models/v_grenade/grenade3.mdl"
|
||||
//"basecolor_map" "grenade3.png"
|
||||
//"normal_map" "grenade3_normal.png"
|
||||
"force_reload" "1"
|
||||
"basecolor_map" "grenade3.png"
|
||||
//"basecolor_map" "/colors/white.png"
|
||||
"normal_map" "grenade3_normal.png"
|
||||
//"normal_map" "/colors/black.png"
|
||||
//"metal_map" "grenade3_metal.png"
|
||||
//"roughness_map" "grenade3_roughness.png"
|
||||
"metalness" "0.3"
|
||||
"roughness" "0.4"
|
||||
//"metalness" "1"
|
||||
//"roughness" "0"
|
||||
}
|
||||
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user