// FIXME: change rendermode { "new" "generic_laser1fall" "basecolor_map" "/colors/white.png" "base_color" "1 1 1 0.1" "metalness" "0.5" "roughness" "0.1" } { "for" "+0LASER1FALL" "inherit" "generic_laser1fall" "basecolor_map" "+0LASER1FALL.png" "base_color" "1 1 1 0.1" //"normal_map" "+0LASER1FALL_normal.png" //"metal_map" "+0LASER1FALL_metal.png" //"roughness_map" "+0LASER1FALL_roughness.png" //"basecolor_map" "/colors/white.png" } { "for" "+1LASER1FALL" "inherit" "generic_laser1fall" "basecolor_map" "+1LASER1FALL.png" "base_color" "1 1 1 0.1" //"normal_map" "+1LASER1FALL_normal.png" //"metal_map" "+1LASER1FALL_metal.png" //"roughness_map" "+1LASER1FALL_roughness.png" } { "for" "+2LASER1FALL" "inherit" "generic_laser1fall" "basecolor_map" "+2LASER1FALL.png" "base_color" "1 1 1 0.1" //"normal_map" "+2LASER1FALL_normal.png" //"metal_map" "+2LASER1FALL_metal.png" //"roughness_map" "+2LASER1FALL_roughness.png" } { "for" "+3LASER1FALL" "inherit" "generic_laser1fall" "basecolor_map" "+3LASER1FALL.png" "base_color" "1 1 1 0.1" //"normal_map" "+3LASER1FALL_normal.png" //"metal_map" "+3LASER1FALL_metal.png" //"roughness_map" "+3LASER1FALL_roughness.png" }