// Mirrors for patch and mods { "new" "mirror" "basecolor_map" "/colors/white.png" "metalness" "1" "roughness" "0" } { "new" "mirror_broken" // TODO: displacement, metalness, roughness maps "basecolor_map" "/colors/white.png" "normal_map" "mirror_broken_normal.png" // TODO: better texture //"normal_scale" "0.1" "metalness" "1" "roughness" "0" } { "for" "reflect" "basecolor_map" "/colors/white.png" "metalness" "1" "roughness" "0" } { "for" "!reflect" "basecolor_map" "/colors/white.png" "metalness" "1" "roughness" "0" } { "for" "reflect1" "basecolor_map" "/colors/white.png" "metalness" "1" //"basecolor_map" "/colors/black.png" //"metalness" "0" "roughness" "0" }