Half-Life-PBR/bshift/pbr/barney.wad/+coolant/+coolant.mat

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{
"for" "+0coolant"
//"basecolor_map" "+0coolant.png"
//"normal_map" "+0coolant_normal.png"
//"metal_map" "+0coolant_metal.png"
//"roughness_map" "+0coolant_roughness.png"
}