Half-Life-PBR/cstrike/pbr/tempdecal.wad/tempdecal.mat

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{
"for" "LOGO"
//"basecolor_map" "LOGO.png"
//"normal_map" "LOGO_normal.png"
//"metal_map" "LOGO_metal.png"
//"roughness_map" "LOGO_roughness.png"
}