Half-Life-PBR/bshift/pbr/models/out_teleport.mdl/out_teleport.mat

9 lines
190 B
Plaintext

{
"for" "#models/out_teleport/map_red.mdl"
//"basecolor_map" "map_red.png"
//"normal_map" "map_red_normal.png"
//"metal_map" "map_red_metal.png"
//"roughness_map" "map_red_roughness.png"
}