Half-Life-PBR/cstrike/pbr/models/bush.mdl/bush.mat

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{
"for" "#models/bush/bush.mdl"
//"basecolor_map" "bush.png"
//"normal_map" "bush_normal.png"
//"metal_map" "bush_metal.png"
//"roughness_map" "bush_roughness.png"
}