Half-Life-PBR/bshift/pbr/models/base_flag.mdl/base_flag.mat

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{
"for" "#models/base_flag/bmciv_flag.mdl"
//"basecolor_map" "bmciv_flag.png"
//"normal_map" "bmciv_flag_normal.png"
//"metal_map" "bmciv_flag_metal.png"
//"roughness_map" "bmciv_flag_roughness.png"
}