Half-Life-PBR/bshift/pbr/models/stickygib.mdl/stickygib.mat

9 lines
177 B
Plaintext

{
"for" "#models/stickygib/blood.mdl"
//"basecolor_map" "blood.png"
//"normal_map" "blood_normal.png"
//"metal_map" "blood_metal.png"
//"roughness_map" "blood_roughness.png"
}