Half-Life-PBR/cstrike/pbr/models/w_aug.mdl/w_aug.mat

9 lines
173 B
Plaintext

{
"for" "#models/w_aug/w_aug.mdl"
//"basecolor_map" "w_aug.png"
//"normal_map" "w_aug_normal.png"
//"metal_map" "w_aug_metal.png"
//"roughness_map" "w_aug_roughness.png"
}