Half-Life-PBR/valve/pbr/maps/c0a0e.bsp/c0a0e.mat

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{ // TODO: better solution
"for" "DRKMTLT_BORD12"
//"basecolor_map" "DRKMTLT_BORD12.png"
"base_color" "2.0 2.0 2.0"
//"normal_map" "DRKMTLT_BORD12_normal.png"
//"metal_map" "DRKMTLT_BORD12_metal.png"
//"roughness_map" "DRKMTLT_BORD12_roughness.png"
"metalness" "1"
"roughness" "0.6"
}
{
"for" "LAB1_B4" // WARNING: generic material
//"basecolor_map" "LAB1_B4.png" // TODO: need replace texture
"basecolor_map" "/colors/white.png"
"base_color" "0.6 0.6 0.6"
//"normal_map" "LAB1_B4_normal.png"
//"metal_map" "/colors/white.png"
//"metal_map" "LAB1_B4_metal.png"
//"roughness_map" "LAB1_B4_roughness.png"
"metalness" "0.8"
"roughness" "0.3"
}