Half-Life-PBR/valve/pbr/maps/c1a3d.bsp/c1a3d.mat

13 lines
334 B
Plaintext

// water on floor
{
"for" "BABTECH_BORDL52"
//"basecolor_map" "BABTECH_BORDL52.png"
//"normal_map" "BABTECH_BORDL52_normal.png"
//"metal_map" "BABTECH_BORDL52_metal.png"
//"roughness_map" "BABTECH_BORDL52_roughness.png"
"basecolor_map" "/colors/white.png" // FIXME: test
"base_color" "0 1 0 0.4"
"metalness" "0.3"
"roughness" "0.1"
}