Half-Life-PBR/cstrike/pbr/cs_dust.wad/-Sand/-Sand.mat

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{
"for" "-0Sand"
//"basecolor_map" "-0Sand.png"
//"normal_map" "-0Sand_normal.png"
//"metal_map" "-0Sand_metal.png"
//"roughness_map" "-0Sand_roughness.png"
}
{
"for" "-1Sand"
//"basecolor_map" "-1Sand.png"
//"normal_map" "-1Sand_normal.png"
//"metal_map" "-1Sand_metal.png"
//"roughness_map" "-1Sand_roughness.png"
}
{
"for" "-2Sand"
//"basecolor_map" "-2Sand.png"
//"normal_map" "-2Sand_normal.png"
//"metal_map" "-2Sand_metal.png"
//"roughness_map" "-2Sand_roughness.png"
}
{
"for" "-3Sand"
//"basecolor_map" "-3Sand.png"
//"normal_map" "-3Sand_normal.png"
//"metal_map" "-3Sand_metal.png"
//"roughness_map" "-3Sand_roughness.png"
}