Half-Life-prepared-original.../bshift/models/archer.mdl/archer.mat

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{
"for" "#models/archer/ARCHER_Teeth1.mdl"
"basecolor_map" "ARCHER_Teeth1.png"
//"normal_map" "ARCHER_Teeth1_normal.png"
//"metal_map" "ARCHER_Teeth1_metal.png"
//"roughness_map" "ARCHER_Teeth1_roughness.png"
}
{
"for" "#models/archer/ARCH_Brow1.mdl"
"basecolor_map" "ARCH_Brow1.png"
//"normal_map" "ARCH_Brow1_normal.png"
//"metal_map" "ARCH_Brow1_metal.png"
//"roughness_map" "ARCH_Brow1_roughness.png"
}
{
"for" "#models/archer/ARCH_Eyes1.mdl"
"basecolor_map" "ARCH_Eyes1.png"
//"normal_map" "ARCH_Eyes1_normal.png"
//"metal_map" "ARCH_Eyes1_metal.png"
//"roughness_map" "ARCH_Eyes1_roughness.png"
}
{
"for" "#models/archer/ARCH_Face1.mdl"
"basecolor_map" "ARCH_Face1.png"
//"normal_map" "ARCH_Face1_normal.png"
//"metal_map" "ARCH_Face1_metal.png"
//"roughness_map" "ARCH_Face1_roughness.png"
}
{
"for" "#models/archer/ARCH_Fin1.mdl"
"basecolor_map" "ARCH_Fin1.png"
//"normal_map" "ARCH_Fin1_normal.png"
//"metal_map" "ARCH_Fin1_metal.png"
//"roughness_map" "ARCH_Fin1_roughness.png"
}
{
"for" "#models/archer/ARCH_Side2.mdl"
"basecolor_map" "ARCH_Side2.png"
//"normal_map" "ARCH_Side2_normal.png"
//"metal_map" "ARCH_Side2_metal.png"
//"roughness_map" "ARCH_Side2_roughness.png"
}
{
"for" "#models/archer/ARCH_Side3.mdl"
"basecolor_map" "ARCH_Side3.png"
//"normal_map" "ARCH_Side3_normal.png"
//"metal_map" "ARCH_Side3_metal.png"
//"roughness_map" "ARCH_Side3_roughness.png"
}