Half-Life-prepared-original.../bshift/models/rengine.mdl/rengine.mat

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{
"for" "#models/rengine/RE_Brace1.mdl"
"basecolor_map" "RE_Brace1.png"
//"normal_map" "RE_Brace1_normal.png"
//"metal_map" "RE_Brace1_metal.png"
//"roughness_map" "RE_Brace1_roughness.png"
}
{
"for" "#models/rengine/RE_Exhaust1.mdl"
"basecolor_map" "RE_Exhaust1.png"
//"normal_map" "RE_Exhaust1_normal.png"
//"metal_map" "RE_Exhaust1_metal.png"
//"roughness_map" "RE_Exhaust1_roughness.png"
}
{
"for" "#models/rengine/RE_Main1.mdl"
"basecolor_map" "RE_Main1.png"
//"normal_map" "RE_Main1_normal.png"
//"metal_map" "RE_Main1_metal.png"
//"roughness_map" "RE_Main1_roughness.png"
}
{
"for" "#models/rengine/RE_Port1.mdl"
"basecolor_map" "RE_Port1.png"
//"normal_map" "RE_Port1_normal.png"
//"metal_map" "RE_Port1_metal.png"
//"roughness_map" "RE_Port1_roughness.png"
}