Half-Life-prepared-original.../bshift/models/tree.mdl/tree.mat

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{
"for" "#models/tree/treeside.mdl"
"basecolor_map" "treeside.png"
//"normal_map" "treeside_normal.png"
//"metal_map" "treeside_metal.png"
//"roughness_map" "treeside_roughness.png"
}