Half-Life-prepared-original.../bshift/models/v_rpg.mdl/v_rpg.mat

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{
"for" "#models/v_rpg/barney_hand.mdl"
"basecolor_map" "barney_hand.png"
//"normal_map" "barney_hand_normal.png"
//"metal_map" "barney_hand_metal.png"
//"roughness_map" "barney_hand_roughness.png"
}
{
"for" "#models/v_rpg/join.mdl"
"basecolor_map" "join.png"
//"normal_map" "join_normal.png"
//"metal_map" "join_metal.png"
//"roughness_map" "join_roughness.png"
}
{
"for" "#models/v_rpg/M10CL.mdl"
"basecolor_map" "M10CL.png"
//"normal_map" "M10CL_normal.png"
//"metal_map" "M10CL_metal.png"
//"roughness_map" "M10CL_roughness.png"
}
{
"for" "#models/v_rpg/M11CL.mdl"
"basecolor_map" "M11CL.png"
//"normal_map" "M11CL_normal.png"
//"metal_map" "M11CL_metal.png"
//"roughness_map" "M11CL_roughness.png"
}
{
"for" "#models/v_rpg/M12CL.mdl"
"basecolor_map" "M12CL.png"
//"normal_map" "M12CL_normal.png"
//"metal_map" "M12CL_metal.png"
//"roughness_map" "M12CL_roughness.png"
}
{
"for" "#models/v_rpg/M13CL.mdl"
"basecolor_map" "M13CL.png"
//"normal_map" "M13CL_normal.png"
//"metal_map" "M13CL_metal.png"
//"roughness_map" "M13CL_roughness.png"
}
{
"for" "#models/v_rpg/M15CL.mdl"
"basecolor_map" "M15CL.png"
//"normal_map" "M15CL_normal.png"
//"metal_map" "M15CL_metal.png"
//"roughness_map" "M15CL_roughness.png"
}
{
"for" "#models/v_rpg/M16CL.mdl"
"basecolor_map" "M16CL.png"
//"normal_map" "M16CL_normal.png"
//"metal_map" "M16CL_metal.png"
//"roughness_map" "M16CL_roughness.png"
}
{
"for" "#models/v_rpg/M17CL.mdl"
"basecolor_map" "M17CL.png"
//"normal_map" "M17CL_normal.png"
//"metal_map" "M17CL_metal.png"
//"roughness_map" "M17CL_roughness.png"
}
{
"for" "#models/v_rpg/M18CL.mdl"
"basecolor_map" "M18CL.png"
//"normal_map" "M18CL_normal.png"
//"metal_map" "M18CL_metal.png"
//"roughness_map" "M18CL_roughness.png"
}
{
"for" "#models/v_rpg/M1CL.mdl"
"basecolor_map" "M1CL.png"
//"normal_map" "M1CL_normal.png"
//"metal_map" "M1CL_metal.png"
//"roughness_map" "M1CL_roughness.png"
}
{
"for" "#models/v_rpg/M2CL.mdl"
"basecolor_map" "M2CL.png"
//"normal_map" "M2CL_normal.png"
//"metal_map" "M2CL_metal.png"
//"roughness_map" "M2CL_roughness.png"
}
{
"for" "#models/v_rpg/M3CL.mdl"
"basecolor_map" "M3CL.png"
//"normal_map" "M3CL_normal.png"
//"metal_map" "M3CL_metal.png"
//"roughness_map" "M3CL_roughness.png"
}
{
"for" "#models/v_rpg/M4CL.mdl"
"basecolor_map" "M4CL.png"
//"normal_map" "M4CL_normal.png"
//"metal_map" "M4CL_metal.png"
//"roughness_map" "M4CL_roughness.png"
}
{
"for" "#models/v_rpg/M5CL.mdl"
"basecolor_map" "M5CL.png"
//"normal_map" "M5CL_normal.png"
//"metal_map" "M5CL_metal.png"
//"roughness_map" "M5CL_roughness.png"
}
{
"for" "#models/v_rpg/M6CL.mdl"
"basecolor_map" "M6CL.png"
//"normal_map" "M6CL_normal.png"
//"metal_map" "M6CL_metal.png"
//"roughness_map" "M6CL_roughness.png"
}
{
"for" "#models/v_rpg/M7CL.mdl"
"basecolor_map" "M7CL.png"
//"normal_map" "M7CL_normal.png"
//"metal_map" "M7CL_metal.png"
//"roughness_map" "M7CL_roughness.png"
}
{
"for" "#models/v_rpg/M8CL.mdl"
"basecolor_map" "M8CL.png"
//"normal_map" "M8CL_normal.png"
//"metal_map" "M8CL_metal.png"
//"roughness_map" "M8CL_roughness.png"
}
{
"for" "#models/v_rpg/M9CL.mdl"
"basecolor_map" "M9CL.png"
//"normal_map" "M9CL_normal.png"
//"metal_map" "M9CL_metal.png"
//"roughness_map" "M9CL_roughness.png"
}
{
"for" "#models/v_rpg/rocket.mdl"
"basecolor_map" "rocket.png"
//"normal_map" "rocket_normal.png"
//"metal_map" "rocket_metal.png"
//"roughness_map" "rocket_roughness.png"
}
{
"for" "#models/v_rpg/rocketmotor.mdl"
"basecolor_map" "rocketmotor.png"
//"normal_map" "rocketmotor_normal.png"
//"metal_map" "rocketmotor_metal.png"
//"roughness_map" "rocketmotor_roughness.png"
}
{
"for" "#models/v_rpg/sboxback.mdl"
"basecolor_map" "sboxback.png"
//"normal_map" "sboxback_normal.png"
//"metal_map" "sboxback_metal.png"
//"roughness_map" "sboxback_roughness.png"
}
{
"for" "#models/v_rpg/sleeve.mdl"
"basecolor_map" "sleeve.png"
//"normal_map" "sleeve_normal.png"
//"metal_map" "sleeve_metal.png"
//"roughness_map" "sleeve_roughness.png"
}