Half-Life-prepared-original.../cstrike/cs_cbble.wad/+smLight1/+smLight1.mat

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{
"for" "+0smLight1"
"basecolor_map" "+0smLight1.png"
//"normal_map" "+0smLight1_normal.png"
//"metal_map" "+0smLight1_metal.png"
//"roughness_map" "+0smLight1_roughness.png"
}