Half-Life-prepared-original.../gearbox/models/saw_shell.mdl/saw_shell.mat

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{
"for" "#models/saw_shell/saw_round.mdl"
"basecolor_map" "saw_round.png"
//"normal_map" "saw_round_normal.png"
//"metal_map" "saw_round_metal.png"
//"roughness_map" "saw_round_roughness.png"
}