Half-Life-prepared-original.../valve/models/player/hgrunt.mdl/hgrunt.mat

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{
"for" "#models/hgrunt/hgrunt.mdl"
"basecolor_map" "hgrunt.png"
//"normal_map" "hgrunt_normal.png"
//"metal_map" "hgrunt_metal.png"
//"roughness_map" "hgrunt_roughness.png"
}