Half-Life-prepared-original.../bshift/models/stickygibpink.mdl/stickygibpink.mdl.mat

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{
"for" "#models/stickygibpink/brains.mdl"
"basecolor_map" "brains.png"
//"normal_map" "brains_normal.png"
//"metal_map" "brains_metal.png"
//"roughness_map" "brains_roughness.png"
}