Half-Life-prepared-original.../bshift/barney.wad/+~screen_01/+~screen_01.mat

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{
"for" "+0~screen_01"
"basecolor_map" "+0~screen_01.png"
//"normal_map" "+0~screen_01_normal.png"
//"metal_map" "+0~screen_01_metal.png"
//"roughness_map" "+0~screen_01_roughness.png"
}
{
"for" "+1~screen_01"
"basecolor_map" "+1~screen_01.png"
//"normal_map" "+1~screen_01_normal.png"
//"metal_map" "+1~screen_01_metal.png"
//"roughness_map" "+1~screen_01_roughness.png"
}
{
"for" "+2~screen_01"
"basecolor_map" "+2~screen_01.png"
//"normal_map" "+2~screen_01_normal.png"
//"metal_map" "+2~screen_01_metal.png"
//"roughness_map" "+2~screen_01_roughness.png"
}
{
"for" "+A~screen_01"
"basecolor_map" "+A~screen_01.png"
//"normal_map" "+A~screen_01_normal.png"
//"metal_map" "+A~screen_01_metal.png"
//"roughness_map" "+A~screen_01_roughness.png"
}