Half-Life-prepared-original.../bshift/models/ceilinggibs.mdl/ceilinggibs.mat

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{
"for" "#models/ceilinggibs/Ceiling1.mdl"
"basecolor_map" "Ceiling1.png"
//"normal_map" "Ceiling1_normal.png"
//"metal_map" "Ceiling1_metal.png"
//"roughness_map" "Ceiling1_roughness.png"
}
{
"for" "#models/ceilinggibs/tnnl_flr5c.mdl"
"basecolor_map" "tnnl_flr5c.png"
//"normal_map" "tnnl_flr5c_normal.png"
//"metal_map" "tnnl_flr5c_metal.png"
//"roughness_map" "tnnl_flr5c_roughness.png"
}