Half-Life-prepared-original.../bshift/models/p_crossbow.mdl/p_crossbow.mat

73 lines
1.8 KiB
Plaintext
Raw Normal View History

{
"for" "#models/p_crossbow/bowCHROME.mdl"
"basecolor_map" "bowCHROME.png"
//"normal_map" "bowCHROME_normal.png"
//"metal_map" "bowCHROME_metal.png"
//"roughness_map" "bowCHROME_roughness.png"
}
{
"for" "#models/p_crossbow/clip_side.mdl"
"basecolor_map" "clip_side.png"
//"normal_map" "clip_side_normal.png"
//"metal_map" "clip_side_metal.png"
//"roughness_map" "clip_side_roughness.png"
}
{
"for" "#models/p_crossbow/mechanismside.mdl"
"basecolor_map" "mechanismside.png"
//"normal_map" "mechanismside_normal.png"
//"metal_map" "mechanismside_metal.png"
//"roughness_map" "mechanismside_roughness.png"
}
{
"for" "#models/p_crossbow/receiverside.mdl"
"basecolor_map" "receiverside.png"
//"normal_map" "receiverside_normal.png"
//"metal_map" "receiverside_metal.png"
//"roughness_map" "receiverside_roughness.png"
}
{
"for" "#models/p_crossbow/sightcyl.mdl"
"basecolor_map" "sightcyl.png"
//"normal_map" "sightcyl_normal.png"
//"metal_map" "sightcyl_metal.png"
//"roughness_map" "sightcyl_roughness.png"
}
{
"for" "#models/p_crossbow/stock.mdl"
"basecolor_map" "stock.png"
//"normal_map" "stock_normal.png"
//"metal_map" "stock_metal.png"
//"roughness_map" "stock_roughness.png"
}
{
"for" "#models/p_crossbow/world_grip.mdl"
"basecolor_map" "world_grip.png"
//"normal_map" "world_grip_normal.png"
//"metal_map" "world_grip_metal.png"
//"roughness_map" "world_grip_roughness.png"
}
{
"for" "#models/p_crossbow/world_shoulder.mdl"
"basecolor_map" "world_shoulder.png"
//"normal_map" "world_shoulder_normal.png"
//"metal_map" "world_shoulder_metal.png"
//"roughness_map" "world_shoulder_roughness.png"
}
{
"for" "#models/p_crossbow/world_slide.mdl"
"basecolor_map" "world_slide.png"
//"normal_map" "world_slide_normal.png"
//"metal_map" "world_slide_metal.png"
//"roughness_map" "world_slide_roughness.png"
}