Half-Life-prepared-original.../cstrike/models/guerilla.mdl/guerilla.mat

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{
"for" "#models/guerilla/arms.mdl"
"basecolor_map" "arms.png"
//"normal_map" "arms_normal.png"
//"metal_map" "arms_metal.png"
//"roughness_map" "arms_roughness.png"
}
{
"for" "#models/guerilla/backpack.mdl"
"basecolor_map" "backpack.png"
//"normal_map" "backpack_normal.png"
//"metal_map" "backpack_metal.png"
//"roughness_map" "backpack_roughness.png"
}
{
"for" "#models/guerilla/boots.mdl"
"basecolor_map" "boots.png"
//"normal_map" "boots_normal.png"
//"metal_map" "boots_metal.png"
//"roughness_map" "boots_roughness.png"
}
{
"for" "#models/guerilla/hair.mdl"
"basecolor_map" "hair.png"
//"normal_map" "hair_normal.png"
//"metal_map" "hair_metal.png"
//"roughness_map" "hair_roughness.png"
}
{
"for" "#models/guerilla/head2.mdl"
"basecolor_map" "head2.png"
//"normal_map" "head2_normal.png"
//"metal_map" "head2_metal.png"
//"roughness_map" "head2_roughness.png"
}
{
"for" "#models/guerilla/legs.mdl"
"basecolor_map" "legs.png"
//"normal_map" "legs_normal.png"
//"metal_map" "legs_metal.png"
//"roughness_map" "legs_roughness.png"
}
{
"for" "#models/guerilla/torso.mdl"
"basecolor_map" "torso.png"
//"normal_map" "torso_normal.png"
//"metal_map" "torso_metal.png"
//"roughness_map" "torso_roughness.png"
}