Half-Life-prepared-original.../cstrike/models/v_mp5.mdl/v_mp5.mat

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{
"for" "#models/v_mp5/barrel.mdl"
"basecolor_map" "barrel.png"
//"normal_map" "barrel_normal.png"
//"metal_map" "barrel_metal.png"
//"roughness_map" "barrel_roughness.png"
}
{
"for" "#models/v_mp5/buttstock.mdl"
"basecolor_map" "buttstock.png"
//"normal_map" "buttstock_normal.png"
//"metal_map" "buttstock_metal.png"
//"roughness_map" "buttstock_roughness.png"
}
{
"for" "#models/v_mp5/clip.mdl"
"basecolor_map" "clip.png"
//"normal_map" "clip_normal.png"
//"metal_map" "clip_metal.png"
//"roughness_map" "clip_roughness.png"
}
{
"for" "#models/v_mp5/forearm.mdl"
"basecolor_map" "forearm.png"
//"normal_map" "forearm_normal.png"
//"metal_map" "forearm_metal.png"
//"roughness_map" "forearm_roughness.png"
}
{
"for" "#models/v_mp5/handle.mdl"
"basecolor_map" "handle.png"
//"normal_map" "handle_normal.png"
//"metal_map" "handle_metal.png"
//"roughness_map" "handle_roughness.png"
}
{
"for" "#models/v_mp5/lowerrec.mdl"
"basecolor_map" "lowerrec.png"
//"normal_map" "lowerrec_normal.png"
//"metal_map" "lowerrec_metal.png"
//"roughness_map" "lowerrec_roughness.png"
}
{
"for" "#models/v_mp5/rearsight.mdl"
"basecolor_map" "rearsight.png"
//"normal_map" "rearsight_normal.png"
//"metal_map" "rearsight_metal.png"
//"roughness_map" "rearsight_roughness.png"
}
{
"for" "#models/v_mp5/view_finger.mdl"
"basecolor_map" "view_finger.png"
//"normal_map" "view_finger_normal.png"
//"metal_map" "view_finger_metal.png"
//"roughness_map" "view_finger_roughness.png"
}
{
"for" "#models/v_mp5/view_glove.mdl"
"basecolor_map" "view_glove.png"
//"normal_map" "view_glove_normal.png"
//"metal_map" "view_glove_metal.png"
//"roughness_map" "view_glove_roughness.png"
}
{
"for" "#models/v_mp5/view_skin.mdl"
"basecolor_map" "view_skin.png"
//"normal_map" "view_skin_normal.png"
//"metal_map" "view_skin_metal.png"
//"roughness_map" "view_skin_roughness.png"
}