Half-Life-prepared-original.../cstrike/models/v_p228.mdl/v_p228.mat

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{
"for" "#models/v_p228/p228_handle.mdl"
"basecolor_map" "p228_handle.png"
//"normal_map" "p228_handle_normal.png"
//"metal_map" "p228_handle_metal.png"
//"roughness_map" "p228_handle_roughness.png"
}
{
"for" "#models/v_p228/p228_mag.mdl"
"basecolor_map" "p228_mag.png"
//"normal_map" "p228_mag_normal.png"
//"metal_map" "p228_mag_metal.png"
//"roughness_map" "p228_mag_roughness.png"
}
{
"for" "#models/v_p228/p228_slide.mdl"
"basecolor_map" "p228_slide.png"
//"normal_map" "p228_slide_normal.png"
//"metal_map" "p228_slide_metal.png"
//"roughness_map" "p228_slide_roughness.png"
}
{
"for" "#models/v_p228/view_finger.mdl"
"basecolor_map" "view_finger.png"
//"normal_map" "view_finger_normal.png"
//"metal_map" "view_finger_metal.png"
//"roughness_map" "view_finger_roughness.png"
}
{
"for" "#models/v_p228/view_glove.mdl"
"basecolor_map" "view_glove.png"
//"normal_map" "view_glove_normal.png"
//"metal_map" "view_glove_metal.png"
//"roughness_map" "view_glove_roughness.png"
}
{
"for" "#models/v_p228/view_skin.mdl"
"basecolor_map" "view_skin.png"
//"normal_map" "view_skin_normal.png"
//"metal_map" "view_skin_metal.png"
//"roughness_map" "view_skin_roughness.png"
}