Half-Life-prepared-original.../gearbox/sprites/sprite_01.spr/sprite_01.spr.mat

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{
"for" "#sprites/sprite_01(frame:00).spr"
"basecolor_map" "Frame 0.png"
}
{
"for" "#sprites/sprite_01(frame:01).spr"
"basecolor_map" "Frame 1.png"
}