add materials (mat) files and readme.md
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cstrike/models/p_deagle.mdl/p_deagle.mdl.mat
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cstrike/models/p_deagle.mdl/p_deagle.mdl.mat
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{
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"for" "#models/p_deagle/deserteagle_skin.mdl"
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"basecolor_map" "deserteagle_skin.png"
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//"normal_map" "deserteagle_skin_normal.png"
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//"metal_map" "deserteagle_skin_metal.png"
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//"roughness_map" "deserteagle_skin_roughness.png"
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}
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