add materials (mat) files and readme.md
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20
valve/sprites/bhit.spr/bhit.spr.mat
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20
valve/sprites/bhit.spr/bhit.spr.mat
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@@ -0,0 +1,20 @@
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{
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"for" "#sprites/bhit(frame:00).spr"
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"basecolor_map" "Frame 0.png"
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}
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{
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"for" "#sprites/bhit(frame:01).spr"
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"basecolor_map" "Frame 1.png"
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}
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{
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"for" "#sprites/bhit(frame:02).spr"
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"basecolor_map" "Frame 2.png"
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}
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{
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"for" "#sprites/bhit(frame:03).spr"
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"basecolor_map" "Frame 3.png"
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}
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