add ricochet mod
This commit is contained in:
BIN
ricochet/ricochet.wad/+SQUARE1/+0SQUARE1.png
LFS
Normal file
BIN
ricochet/ricochet.wad/+SQUARE1/+0SQUARE1.png
LFS
Normal file
Binary file not shown.
BIN
ricochet/ricochet.wad/+SQUARE1/+1SQUARE1.png
LFS
Normal file
BIN
ricochet/ricochet.wad/+SQUARE1/+1SQUARE1.png
LFS
Normal file
Binary file not shown.
BIN
ricochet/ricochet.wad/+SQUARE1/+2SQUARE1.png
LFS
Normal file
BIN
ricochet/ricochet.wad/+SQUARE1/+2SQUARE1.png
LFS
Normal file
Binary file not shown.
BIN
ricochet/ricochet.wad/+SQUARE1/+3SQUARE1.png
LFS
Normal file
BIN
ricochet/ricochet.wad/+SQUARE1/+3SQUARE1.png
LFS
Normal file
Binary file not shown.
BIN
ricochet/ricochet.wad/+SQUARE1/+4SQUARE1.png
LFS
Normal file
BIN
ricochet/ricochet.wad/+SQUARE1/+4SQUARE1.png
LFS
Normal file
Binary file not shown.
BIN
ricochet/ricochet.wad/+SQUARE1/+5SQUARE1.png
LFS
Normal file
BIN
ricochet/ricochet.wad/+SQUARE1/+5SQUARE1.png
LFS
Normal file
Binary file not shown.
BIN
ricochet/ricochet.wad/+SQUARE1/+6SQUARE1.png
LFS
Normal file
BIN
ricochet/ricochet.wad/+SQUARE1/+6SQUARE1.png
LFS
Normal file
Binary file not shown.
BIN
ricochet/ricochet.wad/+SQUARE1/+7SQUARE1.png
LFS
Normal file
BIN
ricochet/ricochet.wad/+SQUARE1/+7SQUARE1.png
LFS
Normal file
Binary file not shown.
64
ricochet/ricochet.wad/+SQUARE1/+SQUARE1.mat
Normal file
64
ricochet/ricochet.wad/+SQUARE1/+SQUARE1.mat
Normal file
@@ -0,0 +1,64 @@
|
||||
|
||||
{
|
||||
"for" "+0SQUARE1"
|
||||
//"basecolor_map" "+0SQUARE1.png"
|
||||
//"normal_map" "+0SQUARE1_normal.png"
|
||||
//"metal_map" "+0SQUARE1_metal.png"
|
||||
//"roughness_map" "+0SQUARE1_roughness.png"
|
||||
}
|
||||
|
||||
{
|
||||
"for" "+1SQUARE1"
|
||||
//"basecolor_map" "+1SQUARE1.png"
|
||||
//"normal_map" "+1SQUARE1_normal.png"
|
||||
//"metal_map" "+1SQUARE1_metal.png"
|
||||
//"roughness_map" "+1SQUARE1_roughness.png"
|
||||
}
|
||||
|
||||
{
|
||||
"for" "+2SQUARE1"
|
||||
//"basecolor_map" "+2SQUARE1.png"
|
||||
//"normal_map" "+2SQUARE1_normal.png"
|
||||
//"metal_map" "+2SQUARE1_metal.png"
|
||||
//"roughness_map" "+2SQUARE1_roughness.png"
|
||||
}
|
||||
|
||||
{
|
||||
"for" "+3SQUARE1"
|
||||
//"basecolor_map" "+3SQUARE1.png"
|
||||
//"normal_map" "+3SQUARE1_normal.png"
|
||||
//"metal_map" "+3SQUARE1_metal.png"
|
||||
//"roughness_map" "+3SQUARE1_roughness.png"
|
||||
}
|
||||
|
||||
{
|
||||
"for" "+4SQUARE1"
|
||||
//"basecolor_map" "+4SQUARE1.png"
|
||||
//"normal_map" "+4SQUARE1_normal.png"
|
||||
//"metal_map" "+4SQUARE1_metal.png"
|
||||
//"roughness_map" "+4SQUARE1_roughness.png"
|
||||
}
|
||||
|
||||
{
|
||||
"for" "+5SQUARE1"
|
||||
//"basecolor_map" "+5SQUARE1.png"
|
||||
//"normal_map" "+5SQUARE1_normal.png"
|
||||
//"metal_map" "+5SQUARE1_metal.png"
|
||||
//"roughness_map" "+5SQUARE1_roughness.png"
|
||||
}
|
||||
|
||||
{
|
||||
"for" "+6SQUARE1"
|
||||
//"basecolor_map" "+6SQUARE1.png"
|
||||
//"normal_map" "+6SQUARE1_normal.png"
|
||||
//"metal_map" "+6SQUARE1_metal.png"
|
||||
//"roughness_map" "+6SQUARE1_roughness.png"
|
||||
}
|
||||
|
||||
{
|
||||
"for" "+7SQUARE1"
|
||||
//"basecolor_map" "+7SQUARE1.png"
|
||||
//"normal_map" "+7SQUARE1_normal.png"
|
||||
//"metal_map" "+7SQUARE1_metal.png"
|
||||
//"roughness_map" "+7SQUARE1_roughness.png"
|
||||
}
|
||||
Reference in New Issue
Block a user