{ "for" "#sprites/ba_gun2(frame:00).spr" "basecolor_map" "Frame 0.png" } { "for" "#sprites/ba_gun2(frame:01).spr" "basecolor_map" "Frame 1.png" } { "for" "#sprites/ba_gun2(frame:02).spr" "basecolor_map" "Frame 2.png" } { "for" "#sprites/ba_gun2(frame:03).spr" "basecolor_map" "Frame 3.png" }