Half-Life-prepared-original.../gearbox/models/stretcher.mdl/stretcher.mdl.mat

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{
"for" "#models/stretcher/stretcher.mdl"
"basecolor_map" "stretcher.png"
//"normal_map" "stretcher_normal.png"
//"metal_map" "stretcher_metal.png"
//"roughness_map" "stretcher_roughness.png"
}