Half-Life-prepared-original.../bshift/models/p_hgun.mdl/p_hgun.mat

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{
"for" "#models/p_hgun/Gun_Back2.mdl"
"basecolor_map" "Gun_Back2.png"
//"normal_map" "Gun_Back2_normal.png"
//"metal_map" "Gun_Back2_metal.png"
//"roughness_map" "Gun_Back2_roughness.png"
}
{
"for" "#models/p_hgun/GUN_Cheek1.mdl"
"basecolor_map" "GUN_Cheek1.png"
//"normal_map" "GUN_Cheek1_normal.png"
//"metal_map" "GUN_Cheek1_metal.png"
//"roughness_map" "GUN_Cheek1_roughness.png"
}
{
"for" "#models/p_hgun/Gun_Jaw1.mdl"
"basecolor_map" "Gun_Jaw1.png"
//"normal_map" "Gun_Jaw1_normal.png"
//"metal_map" "Gun_Jaw1_metal.png"
//"roughness_map" "Gun_Jaw1_roughness.png"
}
{
"for" "#models/p_hgun/GUN_Mouth1.mdl"
"basecolor_map" "GUN_Mouth1.png"
//"normal_map" "GUN_Mouth1_normal.png"
//"metal_map" "GUN_Mouth1_metal.png"
//"roughness_map" "GUN_Mouth1_roughness.png"
}
{
"for" "#models/p_hgun/Gun_Top1.mdl"
"basecolor_map" "Gun_Top1.png"
//"normal_map" "Gun_Top1_normal.png"
//"metal_map" "Gun_Top1_metal.png"
//"roughness_map" "Gun_Top1_roughness.png"
}
{
"for" "#models/p_hgun/Gun_Top2.mdl"
"basecolor_map" "Gun_Top2.png"
//"normal_map" "Gun_Top2_normal.png"
//"metal_map" "Gun_Top2_metal.png"
//"roughness_map" "Gun_Top2_roughness.png"
}
{
"for" "#models/p_hgun/HG_Side1.mdl"
"basecolor_map" "HG_Side1.png"
//"normal_map" "HG_Side1_normal.png"
//"metal_map" "HG_Side1_metal.png"
//"roughness_map" "HG_Side1_roughness.png"
}