Half-Life-prepared-original.../bshift/models/p_satchel_radio.mdl/p_satchel_radio.mat

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{
"for" "#models/p_satchel_radio/satchel.mdl"
"basecolor_map" "satchel.png"
//"normal_map" "satchel_normal.png"
//"metal_map" "satchel_metal.png"
//"roughness_map" "satchel_roughness.png"
}